Archive for October, 2008

Baccarat Rules

by Mckayla on Thursday, October 23rd, 2008

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Baccarat Regulations

Baccarat is played with eight decks of cards in a shoe. Cards below a value of 10 are worth their printed number whereas ten, J, Q, K are 0, and A are each given a value of 1. Wagers are placed upon the ‘banker,’ the ‘player’ or for a tie (these aren’t actual contenders; they only appear as the 2 hands to be played).

Two hands of 2 cards will then be given out to the ‘banker’ … ‘player’. The score for any hand shall be the grand total of the two cards, but the very first digit is removed. For example, a hand of seven … five produces a score of two (sevenplus5=12; drop the ‘1′).

A third card can be given depending on the following practices:

- If the player or banker has a total of eight or nine, each players stand.

- If the gambler has 5 or lower, he/she hits. gamblers stand otherwise.

- If gambler stands, the banker hits of 5 or lesser. If the bettor hits, a chart is used in order to figure if the banker stands or hits.

Baccarat Odds

The bigger of the two scores is the winner. Victorious bets on the banker pay out nineteen to 20 (even money less a five % commission. Commission is monitored and moved out when you leave the table so make sure that you have money left before you leave). Bets on the player that end up winning pay 1 to 1. Winning bets for tie normally pay out eight to one and on occasion 9 to 1. (This is a crazy bet as ties happen lower than one every 10 hands. Avoid wagering on a tie. Nevertheless odds are considerably better – 9 to one versus eight to 1)

Played smartly, baccarat presents fairly good odds, apart from the tie bet of course.

Baccarat Tactics

As with just about all games, Baccarat has some common myths. One of which is quite similar to a roulette misconception. The past is never actually a predictor of future happenings. Tracking of last conclusions on a chart is simply a complete waste of paper … a slap in the face for the tree that gave its life to be used as our stationary.

The most accepted and almost certainly most successful technique is the one-3-2-six technique. This scheme is used to build up profits and lowering risk.

commence by gambling 1 unit. If you win, add one more to the two on the table for a total of three on the second bet. If you win you will have six on the table, take away four so you have two on the third gamble. If you win the 3rd wager, add 2 to the four on the table for a grand total of six on the 4th wager.

If you lose on the first wager, you suck up a loss of 1. A win on the first bet followed by loss on the 2nd will create a loss of two. Wins on the first two with a loss on the third gives you a profit of two. And wins on the first three with a loss on the fourth mean you breakeven. Winning all four bets leaves you with twelve, a profit of 10. Therefore you can fail to win the 2nd bet 5 times for every successful streak of four bets and still break even.